Hi! I'm William.

I am a Game Programmer specializing in Engine and Systems development, currently working at Axolot Games.

Contact
A picture of Cool Name

Projects

Scrap Mechanic

Developed Gameplay features and worked on Axolot Games proprietary Engine.

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Entity-Component-System

Entity-Component-System

Archetype-based Entity-Component-System,with Queries, Filtered-Queries, Systems, staging and more.

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Data-Quantization and Networking

Data Quantization techniques and Networking

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Data-Quantization and Networking
Cooking Grandma

Cooking Grandma

Multiple award winning Game jam during my first year at The Game Assembly

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Game Projects

Group projects from my time at The Game Assembly.

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Work Experience

From designing electrical systems to building game engines, my career has taken me from construction project management to game development.

Who am I?

Since I was young tinkering and taking things apart to figure out what makes something tick has always been a core pillar of my personality.
This has grown into an neverending curiosity of exploring old and new technologies alike.
Before enrolling in The Game Assembly I was running a company (Krafton) together with my brother.
When the business failed in 2022 I decided to go after my childhood dream of becoming a game developer.
I completed a 7-month internship at Axolot Games as a Game Programmer, working on engine systems and gameplay features and have since continued on a contract with them.
On my free time you will find me playing or DM'ing DnD, bouldering and sportsclimbing, or going on a coding adventure.

About Me